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Rachunek zysków i strat: Zysk operacyjny (EBIT)

Profil Raport Zysk operacyjny (EBIT) r/r
11B (11BIT) 2026/Q2 -501 -102,43%
MGS (MADNETIC) 2026/Q2 -673 -177,71%
BKD (BKDGAMES) 2026/Q2 -1 213 -1 012,84%
ARG (ARTGAMES) 2026/Q2 -33 +85,07%
ATJ (ATOMJELLY) 2026/Q2 -226 +68,78%
DRG (DRAGEUS) 2026/Q2 -269 -186,17%
FRW (FROZENWAY) 2026/Q2 2 001 -58,61%
TGS (TRUEGS) 2026/Q2 -3 087 +17,44%
DUA (DUALITY) 2026/Q2 -607 -14,53%
DFH (DEFENCEH) 2026/Q2 -1 828 -660,74%
FRM (FREEMIND) 2026/Q2 1 161 +86,06%
SMT (SIMTERACT) 2026/Q2 1 817 +141,30%
PRE (PRESIDENT) 2026/Q2 15 874 -48,37%
PDG (PYRAMID) 2026/Q2 -612 -2 010,34%
OVI (OVIDWORKS) 2026/Q2 -410 +38,25%
UFG (UFGAMES) 2026/Q2 -597 +46,41%
BCS (BIGCHEESE) 2026/Q2 -9 755 -477,66%
FOR (FOREVEREN) 2026/Q2 7 834 +9,22%
F51 (FARM51) 2026/Q2 -1 182 -130,97%
LMG (LMGAMES) 2026/Q2 -120 +95,05%
DPG (DARKPOINT) 2026/Q2 585 +131,83%
RST (ROAD) 2026/Q2 -456 +72,97%
FOX (SPACEFOX) 2026/Q2 -827 -80,96%
VFA (VRFABRIC) 2026/Q2 2 836 +1 042,19%
TEN (TSGAMES) 2026/Q2 64 319 -27,02%
SOK (SONKA) 2026/Q2 -283 -262,64%
QCR (QUEST) 2026/Q2 -1 078 -89,79%
MMS (MADMIND) 2026/Q2 -4 717 -910,48%
RSG (RSGAMES) 2026/Q2 -168 +96,18%
ALG (AIGAMES) 2026/Q2 -2 981 -85,85%
IMG (IMMGAMES) 2026/Q2 -1 025 +18,84%
NRS (NEURONE) 2026/Q2 -111 +41,27%
3RG (3RGAMES) 2026/Q2 4 978 +516,92%
IPW (IMAGEPWR) 2026/Q2 -1 243 +36,42%
CDR (CDPROJEKT) 2026/Q2 547 925 +39,30%
DDI (DDISTANCE) 2026/Q2 -1 374 -1 184,11%
CRJ (CREEPYJAR) 2026/Q2 45 513 +177,40%
BRP (BLACKROSE) 2026/Q2 -1 749 -216,27%
LTM (LTGAMES) 2026/Q2 -164 +70,97%
IVO (INCUVO) 2026/Q2 -2 566 +21,46%
ICG (ICECODE) 2026/Q2 -223 +98,14%
PCF (PCFGROUP) 2026/Q2 -121 393 +33,07%
ART (ARTIFEX) 2026/Q2 22 479 -17,83%
VAR (VARSAV) 2026/Q2 1 161 +148,08%
GHT (GAMEHUNT) 2026/Q2 -81 -111,65%
NOB (NOOBZ) 2026/Q2 -1 444 +46,40%
CFG 2026/Q2 -2 143 -51,24%
CIG (CIGAMES) 2026/Q2 4 825 +325,86%
GDS (GDEVS) 2026/Q2 -828 -167,10%
PLT (PLOTTWIST) 2026/Q2 -1 861 -35,84%
WLI (WILDINT) 2026/Q2 -2 192 -135,45%
JJB (JUJUBEE) 2026/Q2 -3 935 -1 607,66%
LHD (LICHTHUND) 2026/Q2 -1 069 -17,73%
BBT (BOOMBIT) 2026/Q2 11 331 +718,12%
GMV (GAMIVO) 2026/Q2 6 276 +0,71%
MLT (MOONLIT) 2026/Q2 -18 +82,18%
7LV (7LEVELS) 2026/Q2 607 -25,89%
MUN (MUNAR) 2026/Q2 -725 -48,26%
GIF (GAMFACTOR) 2026/Q2 -1 328 +52,72%
STA (STARWARD) 2026/Q2 -1 347 -14,06%
DGE (DRAGOENT) 2026/Q2 1 107 -61,74%
ECC (ECCGAMES) 2026/Q2 -674 -1 248,00%
TBL (TBULL) 2026/Q2 -3 368 -24,28%
IWS (IRONWOLF) 2026/Q2 -566 +60,36%
HUG (HUUUGE) 2026/Q2 290 250 -5,60%
BTC (BTCSTUDIO) 2026/Q2 1 438 +345,39%
BLO (BLOOBER) 2026/Q2 46 478 +145,90%
THD (THEDUST) 2026/Q2 -166 +97,06%
K2P (KOOL2PLAY) 2026/Q2 349 +103,59%
RND (RENDER) 2026/Q2 9 209 +14,88%
RAY (PURPLERAY) 2026/Q2 27 -84,83%
CRB (CARBONSTU) 2026/Q2 -2 427 -2,06%
SIM (SIMFABRIC) 2026/Q2 -670 -356,70%
P2C (P2CHILL) 2026/Q2 14 -96,02%
VVD (VIVID) 2026/Q2 -2 733 -10,60%
OML (ONEMORE) 2026/Q2 -4 398 -294,00%
CLA (CONSOLE) 2026/Q2 769 -3,63%
END (ENEIDA) 2026/Q2 -66 +54,79%
GOP (GAMEOPS) 2026/Q2 5 311 -9,06%
CWA (CONSOLEW) 2026/Q2 -80 -125,16%
ULG (ULTGAMES) 2026/Q2 11 871 +94,57%
QUB (QUBICGMS) 2026/Q2 -273 +53,01%
MOV (MOVIEGAMES) 2026/Q2 -872 +65,20%
PLW (PLAYWAY) 2026/Q2 148 526 -16,48%
CHP (CHERRY) 2026/Q1 -392 +96,85%
IMR (INTM) 2026/Q1 -463 +11,64%
TTWO (TAKETWO) 2025/Q4 -389 791 +97,70%
PBT (PBGAMES) 2025/Q4 -579 +81,27%
RKG (ROCKGAME) 2025/Q4 -404 -129,21%
GDC (GAMEDUST) 2025/Q3 -10 683 +62,22%
MAN (MANYDEV) 2025/Q1 -806 +25,37%
FLG (FALCON) 2024/Q4 14 -75,86%
Dane pozyskiwane są ze skonsolidowanych sprawozdań finansowych lub jednostkowych, jeśli spółka tylko takie publikuje.
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dla rocznego okresu dane urocznione z 4 ostatnich raportów kwartalnych.
Dane w tys. PLN
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