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Branża Gry
Rachunek zysków i strat: Przychody ze sprzedaży
| Profil | Raport | Przychody ze sprzedaży | r/r |
|---|---|---|---|
| IPW (IMAGEPWR) | 2026/Q2 | -1 403 | -328,13% |
| QCR (QUEST) | 2026/Q2 | -28 | -105,44% |
| FOX (SPACEFOX) | 2026/Q2 | 0 | -100,00% |
| NRS (NEURONE) | 2026/Q2 | 0 | |
| FLG (FALCON) | 2024/Q4 | 0 | -100,00% |
| MAN (MANYDEV) | 2025/Q1 | 4 | +102,74% |
| LTM (LTGAMES) | 2026/Q2 | 5 | -94,85% |
| IMG (IMMGAMES) | 2026/Q2 | 11 | -99,50% |
| PLT (PLOTTWIST) | 2026/Q2 | 32 | -78,23% |
| TGS (TRUEGS) | 2026/Q2 | 50 | |
| PBT (PBGAMES) | 2025/Q4 | 63 | -86,06% |
| END (ENEIDA) | 2026/Q2 | 80 | -66,10% |
| UFG (UFGAMES) | 2026/Q2 | 214 | -69,77% |
| MUN (MUNAR) | 2026/Q2 | 250 | +8 433,33% |
| ATJ (ATOMJELLY) | 2026/Q2 | 307 | +31,76% |
| DRG (DRAGEUS) | 2026/Q2 | 454 | -49,72% |
| ECC (ECCGAMES) | 2026/Q2 | 560 | -53,53% |
| JJB (JUJUBEE) | 2026/Q2 | 581 | -50,21% |
| GDS (GDEVS) | 2026/Q2 | 591 | -41,08% |
| GDC (GAMEDUST) | 2025/Q3 | 635 | -75,18% |
| RAY (PURPLERAY) | 2026/Q2 | 667 | +3,73% |
| ALG (AIGAMES) | 2026/Q1 | 678 | -69,92% |
| CFG | 2026/Q2 | 702 | -27,10% |
| BRP (BLACKROSE) | 2026/Q2 | 780 | -16,58% |
| NOB (NOOBZ) | 2026/Q2 | 781 | -51,88% |
| IWS (IRONWOLF) | 2026/Q2 | 815 | +69,09% |
| BKD (BKDGAMES) | 2026/Q2 | 833 | -66,59% |
| RST (ROAD) | 2026/Q2 | 852 | -4,48% |
| MLT (MOONLIT) | 2026/Q2 | 903 | +167,95% |
| MGS (MADNETIC) | 2026/Q2 | 982 | -63,60% |
| ARG (ARTGAMES) | 2026/Q2 | 1 067 | 0,00% |
| K2P (KOOL2PLAY) | 2026/Q2 | 1 145 | -30,35% |
| THD (THEDUST) | 2026/Q2 | 1 276 | +122,25% |
| CHP (CHERRY) | 2026/Q1 | 1 279 | -14,39% |
| WLI (WILDINT) | 2026/Q2 | 1 305 | +93,05% |
| DUA (DUALITY) | 2026/Q2 | 1 309 | -43,63% |
| STA (STARWARD) | 2026/Q2 | 1 447 | -7,06% |
| PDG (PYRAMID) | 2026/Q2 | 1 520 | -30,78% |
| CWA (CONSOLEW) | 2026/Q2 | 1 687 | -28,40% |
| OML (ONEMORE) | 2026/Q1 | 1 771 | -81,56% |
| BTC (BTCSTUDIO) | 2026/Q2 | 1 798 | +2 896,67% |
| CRB (CARBONSTU) | 2026/Q2 | 1 886 | -45,37% |
| LHD (LICHTHUND) | 2026/Q2 | 2 048 | -50,22% |
| RSG (RSGAMES) | 2026/Q2 | 2 198 | -28,50% |
| LMG (LMGAMES) | 2026/Q2 | 2 278 | +515,68% |
| DDI (DDISTANCE) | 2026/Q2 | 2 472 | -23,73% |
| IMR (INTM) | 2025/Q4 | 2 547 | +9,93% |
| 7LV (7LEVELS) | 2026/Q2 | 2 639 | -38,15% |
| MMS (MADMIND) | 2026/Q2 | 2 790 | +27,16% |
| P2C (P2CHILL) | 2026/Q2 | 2 873 | +13,02% |
| TBL (TBULL) | 2026/Q1 | 3 039 | -41,16% |
| GHT (GAMEHUNT) | 2026/Q2 | 3 082 | -13,38% |
| CLA (CONSOLE) | 2026/Q2 | 3 662 | -4,41% |
| ICG (ICECODE) | 2026/Q2 | 3 722 | -47,98% |
| OVI (OVIDWORKS) | 2026/Q2 | 4 308 | +262,02% |
| DFH (DEFENCEH) | 2026/Q2 | 4 344 | +38,08% |
| DPG (DARKPOINT) | 2026/Q2 | 4 941 | +85,54% |
| VAR (VARSAV) | 2026/Q2 | 5 261 | +35,11% |
| FRM (FREEMIND) | 2026/Q2 | 5 778 | +53,43% |
| VFA (VRFABRIC) | 2026/Q2 | 6 990 | +46,45% |
| BCS (BIGCHEESE) | 2026/Q1 | 7 063 | -21,60% |
| SOK (SONKA) | 2026/Q2 | 7 112 | +161,18% |
| MOV (MOVIEGAMES) | 2026/Q1 | 7 740 | -54,12% |
| SIM (SIMFABRIC) | 2026/Q1 | 8 312 | -17,93% |
| RKG (ROCKGAME) | 2025/Q4 | 8 659 | +7,82% |
| 3RG (3RGAMES) | 2026/Q1 | 9 539 | +319,30% |
| IVO (INCUVO) | 2026/Q2 | 9 874 | -43,01% |
| F51 (FARM51) | 2026/Q2 | 11 025 | -51,80% |
| SMT (SIMTERACT) | 2026/Q2 | 11 187 | +15,60% |
| GIF (GAMFACTOR) | 2026/Q2 | 13 339 | +20,73% |
| VVD (VIVID) | 2026/Q2 | 14 480 | -14,98% |
| GOP (GAMEOPS) | 2026/Q1 | 14 853 | -51,92% |
| FRW (FROZENWAY) | 2026/Q2 | 15 940 | -14,74% |
| RND (RENDER) | 2026/Q1 | 16 312 | -3,44% |
| GMV (GAMIVO) | 2026/Q2 | 16 729 | -2,97% |
| DGE (DRAGOENT) | 2026/Q1 | 17 032 | -14,42% |
| PRE (PRESIDENT) | 2026/Q2 | 21 043 | -39,60% |
| QUB (QUBICGMS) | 2026/Q2 | 26 384 | -13,64% |
| FOR (FOREVEREN) | 2026/Q2 | 29 458 | +8,60% |
| ULG (ULTGAMES) | 2026/Q2 | 51 781 | +75,21% |
| CRJ (CREEPYJAR) | 2026/Q1 | 61 270 | +90,02% |
| CIG (CIGAMES) | 2026/Q1 | 71 170 | -5,40% |
| ART (ARTIFEX) | 2026/Q2 | 87 359 | -16,13% |
| 11B (11BIT) | 2026/Q2 | 128 857 | -22,85% |
| BLO (BLOOBER) | 2026/Q2 | 156 129 | +81,45% |
| PCF (PCFGROUP) | 2026/Q2 | 175 597 | -23,45% |
| BBT (BOOMBIT) | 2026/Q1 | 222 431 | +3,61% |
| PLW (PLAYWAY) | 2026/Q1 | 301 955 | +4,05% |
| TEN (TSGAMES) | 2026/Q2 | 373 143 | +1,01% |
| HUG (HUUUGE) | 2026/Q2 | 815 353 | -13,40% |
| CDR (CDPROJEKT) | 2026/Q2 | 859 258 | -14,35% |
| TTWO (TAKETWO) | 2025/Q4 | 24 900 261 | +14,38% |
Dane pozyskiwane są ze skonsolidowanych sprawozdań finansowych lub jednostkowych, jeśli spółka tylko takie publikuje.
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dla rocznego okresu dane urocznione z 4 ostatnich raportów kwartalnych.
Dane w tys. PLN
Dane kwartalne RZiS oraz CashFlow obliczne są na podstawie publikowanych danych skumulowanych.
Dla rocznego okresu dane urocznione z 4 ostatnich raportów kwartalnych.
Dane w tys. PLN
Biznesradar bez reklam? Sprawdź BR Plus